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The Deadline
Platform
Unity 3D
Role
Programmer, UI Designer, Designer, Animator, Particle Effects Designer, Troubleshooting
Date
2024
"The Deadline" is a dark comedy game my team and I created to capture the anxiety of rushing to meet a submission deadline. Set in a surreal, dreamlike version of Griffith Film School S02 Level 5, the game presents eerie yet humorously twisted challenges that reflect the stress of student life. We aimed to create an experience that is both unsettling and amusing, immersing players in a warped, almost nightmarish school environment. The goal was to enhance engagement by blending suspense, absurdity, and relatability, making players feel the pressure in an exaggerated yet entertaining way.




